Napalm Strike
From Basin Wiki
The Hunter marks an area for a precision strike that damages and potentially ignites enemies in the area of effect.
- Ignite Strength increases with Player Level
- Marksman Rate of Use: every 40.0 seconds
- Engineer Rate of Use: every 30.0 seconds
| Beacon (Marksman) Tactical, Precision Strike, Combat Required Level: 5 / Skill: none / Item: none | ||||||||||
| Skill Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Fire Field Duration (seconds) | 2 | 3 | 4 | 5 | 6 | 7 | 8 | N/A | N/A | N/A |
| Beacon (Engineer) Tactical, Precision Strike, Combat Required Level: 30 / Skill: Shock And Awe 3 / Item: none | ||||||||||
| Skill Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Fire Field Duration (seconds) | 2 | 3 | 4 | 5 | 6 | 7 | 8 | N/A | N/A | N/A |
Technical Analysis
This skill:
- increases the Ignite Attack Strength by 40 + 10 * PlayerLevel.
- increases the Affected Radius by 1 + 1 * SkillLevel.
No formula yet for the fire damage. Representative values:
- 20-25 fire damage/second at level 5
- 56-70 fire damage/second at level 30
- 85-106 fire damage/second at level 50
