EVE:Megathron

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The mainstay of the Gallente fleet, the Megathron is a surprisingly-versatile PvP ship. It's one of the premier sniping platforms in the game. It can be fit with a vicious short-range gank setup. And it looks really sexy.

Contents

OMG He Shot Me From There Sniperthron

Fitting

High Slots

  • 425mm Railgun II (Spike and Antimatter)
  • 425mm Railgun II (Spike and Antimatter)
  • 425mm Railgun II (Spike and Antimatter)
  • 425mm Railgun II (Spike and Antimatter)
  • 425mm Railgun II (Spike and Antimatter)
  • 425mm Railgun II (Spike and Antimatter)
  • 425mm Railgun II (Spike and Antimatter)
  • Whatever (Offlined Remote Repairer? Comedy Rocket Launcher?)

Mid Slots

  • 100MN MicroWarpdrive II
  • Sensor Booster II
  • Sensor Booster II
  • Sensor Booster II

Low Slots

  • Medium Armor Repairer II
  • Tracking Enhancer II
  • Tracking Enhancer II
  • Tracking Enhancer II
  • Magnetic Field Stabilizer II
  • Magnetic Field Stabilizer II
  • Magnetic Field Stabilizer II

Rigs

  • Capacitor Control Circuit x3 (The full 425 rack can cause cap problems. Adjust to taste.)

Drones

  • Mix of light and mediums. Fast drones are preferred.

Commentary

What's there to say? Sit at 175 km or more, aligned, and blaze away. You don't really have a tank, so if you come under fire, you either die or your warp out (and back in, maybe) depending on the orders of your Fleet Commander. Use your drones to take care of things that are smaller than you, while you pour damage in on the primary targets. If things get close, swap out the Spike for Antimatter and up your damage.

Blasterthron Pain Train

Fitting

High Slots

  • Neutron Blaster Cannon II
  • Neutron Blaster Cannon II
  • Neutron Blaster Cannon II
  • Neutron Blaster Cannon II
  • Neutron Blaster Cannon II
  • Neutron Blaster Cannon II
  • Neutron Blaster Cannon II

Mid Slots

  • 100MN MWD
  • Fleeting Propulsion Inhibitor
  • Warp Disruptor II
  • Heavy Capacitor Booster II

Low Slots

  • Medium Armor Repairer II
  • 1600mm Reinforced Rolled Tungsten Plates I
  • 1600mm Reinforced Rolled Tungsten Plates I
  • Damage Control II
  • Magnetic Field Stabilizer
  • Magnetic Field Stabilizer
  • Capacitor Power Relay II

Rigs

  • Ancillary Current Router I (Required without AWU V.)
  • Anti-Explosive Pump I (Plug that explosive hole.)
  • Hybrid Burst Aerator I (Because if you're mounting the ACR, you can mount this.)

Drones

  • 5x Ogre II

Commentary

CHOO! CHOO! Here comes the pain train! Scram, close, poof. Your "tank" is the fact that you'll vaporize many targets before they can make a significant dent through 7000+ raw shield points and 18000+ raw armor points. Fast ships that are able to get away from web range will give you problems, but if you make friends with someone who flys a tackler, the two of you will reap the benefits.

Also note that, if you don't have Advanced Weapon Upgrades V, you'll need to fit an Ancillary Current Router to make everything fit.

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